- Drac346 EpikFail
Atlas Dedicated Server Setup Guide - Part 3: Building the Map
Overall Steps
Download the map editor
Create Project, and save after the first project menu, close project
Update project JSON with missing elements (templates, background)
Plan map (grab some scratch paper)
Size (how many maps do you want?)
TCP\UDP ports (4 per map)
Bonuses (harvesting, exp, treasure)
Environment (temperate, polar, tropical, ect)
Starting location
Quest Islands
Leveling islands
Program map into the map editor
Export Images
Host Images
Save and review json files
Map Editor
Download the MapEditor and click download (green button, top right'ish). Unzip wherever you want; we will use c:\ServerGridEditor.
Before you start the editor, go to the Projects Folder and rename the three default files located within.
ServerGrid.json −> ServerGridOriginal.json
ServerGrid2x2.json −> ServerGrid2x2Original.json
ServerGrid4x4.json −> ServerGrid4x4Original.json
To start the editor, go to the unzipped directory and run ServerGridEditor.exe (c:\ServerGridEditor\ServerGridEditor.exe)
Take a look and play with the Original Project files if you want by clicking OPEN and selecting one of the project we just renamed. Close the project when you are done and we will make a new map. Close out of the MapEditor.
New Project Creation
Run ServerGridEditor and Select "Create Project".
Update the following fields:

Friendly Name (this is what shows up in steam or in the atlas server list)
Cells X
Cells Y
Cell Size (that's 1,400,000 in that image, NO COMMAS)
Column UTC Offset (in minutes, leave for 0 if you don't care)
DB Entry 1: Default; <IPAddress for REDIS Server>, <REDIS PORT>, <REDIS PASSWORD>
DB Entry 2: TribeDB; <IPAddress for REDIS Server>, <REDIS PORT>, <REDIS PASSWORD>
DB Entry 3: TravelDataDB; <IPAddress for REDIS Server>, <REDIS PORT>, <REDIS PASSWORD>
DB Entry 4: TerritoryDB: <IPAddress for REDIS Server>, <REDIS PORT>, <REDIS PASSWORD>
DB Entry 5: LogDB: <IPAddress for REDIS Server>, <REDIS PORT>, <REDIS PASSWORD>
Click Create
Click Project −> Save −> Save the file as ServerGrid.json (final location should be c:\ServerGridEditor\Projects\ServerGrid.json)
Note: (this is why we renamed the original in the earlier step, do so now if you didn't follow the step earlier in the guide)
Close the Map Editor (Next section will fix missing elements before we work on the map)
Update JSON with Missing Elements
We need to edit the ServerGrid.json you just created. Use CodeWriter on Windows 10 or Notepad++ (my recommendations, both work well).
Go to line 88 and find:"discoZonesImagePath": "Resources/discoZoneBox.png",
To add the water background, add the following line ABOVE the previous line: "backgroundImgPath": "./WaterTiles/instinctworld-autoscaling",
Next we need to add all of the zone templates from the official Server (this is out of the ServerGridOriginal.json file we renamed).
This also adds Whales and Squids to our Zone templates
Around line 282 (the very end of the config), find: "serverTemplates": []
We are going to replace from the start of that line to the last ]. There is a final } afterwards, DON'T overwrite the final } Replace with: